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2023. december 9.,  14-19 óráig
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91
Hall of Fame / Re: Zzzip Integer Compiler
« Last post by geco on 2023.November.24. 19:12:10 »
I deleted them. Tomorrow I will generate all of them again. Sorry.
Do not need, i created one, but it seems i can not do it.
92
Hall of Fame / Re: Zzzip Integer Compiler
« Last post by desUBIKado on 2023.November.24. 19:08:37 »
Please attach your compiled files.

I deleted them. Tomorrow I will generate all of them again. Sorry.
93
Other topics / Re: Graphical experiments
« Last post by geco on 2023.November.24. 18:59:32 »
I think it would be better 1st to try it out on a simple game, some animation can be inserted into the background.
I think the last example is not good for LPT animation, or it can be used, but then we would have a fix picture, and we would loose the deepness/highness.
94
Other topics / Re: Graphical experiments
« Last post by SlashNet on 2023.November.24. 18:38:59 »
I used Tenebra to see how the monochrome graphics would look on a more colorful background.
And specifically chose a dark background and light sprites, so that the background would not so noticeable visible through the opaque objects on the top layer.

Tenebra is a turn-based game and won't have as much noticeable performance sag on it.
But because of its simplicity, it will be quicker to try out the visual effect. :)

Found another good example for animation using LPT: https://youtu.be/CR0MWpOK1RU?t=983
95
Input devices / Re: EnterMice (Joy & PS/2 mouse interface)
« Last post by Allf on 2023.November.24. 16:42:54 »
Thank you for the answer.
96
Input devices / Re: EnterMice (Joy & PS/2 mouse interface)
« Last post by pear on 2023.November.24. 15:59:36 »
Oops, I missed it. I'll fix it in my free time.
This is 3,3V linear stabilizer LT1117CST (SOT223-4).
97
CPC-ről / Re: Los Amores de Brunilda
« Last post by geco on 2023.November.24. 15:25:21 »
Új verzió, immár a német nyelvvel kiegészülve, és készült hozzá új nyelv választó kép is.

*** Attachment removed, new version will be available later, there will be some changes in the German version
*** Csatolmány törölve, új verzió később lesz elérhető, a német verzióban lesz 1-2 módosítás
98
Hall of Fame / Re: Zzzip Integer Compiler
« Last post by geco on 2023.November.24. 14:53:13 »
Thanks a lot for your patience and I will wait your solution to make a stand alone HELLO.COM.
Please attach your compiled files.
99
Hall of Fame / Re: Zzzip Integer Compiler
« Last post by desUBIKado on 2023.November.24. 14:25:46 »
From the compiled version it is not possible to save standalone HELLO.COM
Probably i can make an assembly code which includes your compiled version, and creates a HELLO.COM

Thanks a lot for your patience and I will wait your solution to make a stand alone HELLO.COM.
100
Other topics / Re: Graphical experiments
« Last post by geco on 2023.November.24. 14:07:51 »
Yes, and for example for a My Day on the Highway type game even 4 color character mode can be used to save memory, and by interlace we can mix it with a useful graphics mode.
But let's try out Telebra 1st, what do you think?
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