The editors job is to show what your image would look like - it doesn't need to use the same techniques used to program the actual machine.
Ok, but more usable, if use similiar color selections. Currently if I want to change colors in the col8-15 area, then needed 8 manual color selection operations. I want: the program works more instead the user
My idea: the col8-15 can't be selected from the color palette, and additional FIXBIAS icon, it is can be selected from the 256 colors palette. Fixbias-(Fixbias MOD 8 )=col8, col9=col8+1, col 10=col8+2, etc
For example: Fixbias=45 then col8-15=40,41,42,43,44,45,46,47
This is the same method used by operating system on the Enterprise.
Please, please, please
implement this.
If you want I can make the color configurable and provide a reset button to return the colours to default spectrum colours.
Yes I want this, it is good idea!
Its not entirely the same as the spectrum however, as the spectrum has a flash bit and the enterprise doesn't - its has 2 bright bits - 1 for foregrounf and 1 for background.
Yes, the Enterprise not have these special bits. On EP very simple the attribute mode, you have 16 colors, the color selections same with the 16 colors mode (8 colors can be specified by the palette, 8 by the FIXBIAS). At each attribute you can select any of the 16 colors for foreground and other for background.
I you select right colors, then you can simulate the Spectrum Bright bit. It is easy: specify normal colors for col0-7, and bright colors for col8-15. Then the bit3 of the color code will be a "bright bit".
The flash bit: when I converting Spectrum games, then use inverted attributes for replacing the flash, it is good solution for most situations.