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Author Topic: Latest developments for Enterprise (Read 141273 times)

Offline geco

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Re: Latest developments for Enterprise
« Reply #240 on: 2020.April.04. 10:58:37 »
Videoton TV Computer emulator V1.2 (Software).
Hardware req:
128 kb RAM

Programs can be load from cassette, and disk also, if DISK interface attached, then directory of the disk can be listed with VERIFY Basic command.
Basic programs and several machine code programs are running on the emulator.

TVC Soft reset: Stop+Hold
TVC Hard reset: Stop+Hold more times

Reset button will perform soft reset on Enterprise

Known bugs:
the sequence of upper 8 colours are different in the emulator than in TVC, because of limits of Enterprise BIAS.

Offline elmer

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Re: Latest developments for Enterprise
« Reply #241 on: 2020.April.05. 20:14:55 »
Conversion of Amstrad CPC version of Short Circuit by John Brandwood. The game is EXOS compatible, needs at least 112KB RAM.

Congratulations on doing such an excellent conversion!  :-)

Offline geco

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Re: Latest developments for Enterprise
« Reply #242 on: 2020.April.16. 21:52:18 »
Conversion of Videoton TV Computer version of Donkey Kong Junior by Károly Kiss, The game is EXOS compatible, runs on EP64.

Controls: QAOP,Space, any joystick
F2 EP_speed (timing by interrupts)
F3 TVC_speed (timing by instructions)

Following works during game play only:
F4 gray shades
F5 normal palette
F6 night palette
F7 fast game
F8 not so fast game :D
S sounds on/off
« Last Edit: 2020.April.17. 18:27:12 by geco »

Offline geco

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Re: Latest developments for Enterprise
« Reply #243 on: 2020.April.17. 18:28:07 »
A spelling error has been corrected, the link below has been updated.

Offline geco

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Re: Latest developments for Enterprise
« Reply #244 on: 2020.May.11. 18:09:49 »
Inside Outing had an error, if energy gone, player died in next room only, it has been corrected.

Offline geco

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Re: Latest developments for Enterprise
« Reply #245 on: 2020.May.24. 12:56:48 »
Conversion of Amstrad CPC version of Renegade by John Brandwood (Elmer). The game is EXOS compatible, needs at least 114KB RAM.
Modifications:
- Bottom of screen got a raster bar.
- Game has horizontal scroll
- some additional colours in main screen, and status field

Controls:
Up: W, Int/EXT1/2 Up
Down: S, Int/EXT1/2 Down
Left: A, Int/EXT1/2 Left
Right: D, Int/EXT1/2 Right
Kick Left: J, EXT1/2 Fire1
Jump: K, EXT1/2 Fire2
Kick Right: L, EXT1/2 Fire3
Hold/Quit: Stop

F2: Raster On/Off
F3: Music On/Off

space/right shift+
F2: Punch in Row
F3: Invulnerable
F4: Infinite Time
F5: Infinite Lives
F6: Red Blood
F7: change left player in menu
F8: change right player in menu