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Author Topic: Latest developments for Enterprise (Read 295685 times)

Offline geco

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Re: Latest developments for Enterprise
« Reply #195 on: 2018.November.24. 23:37:02 »
SPEmu , and SPEmu128 had been updated:
File selection did not work with SD card reader, now it has been solved, and snapshot can be saved into file and loaded back, RAM save/load remained.
File name is: SNAPSHOT.SNP , if you load the snapshot from file please load before the TAP/SNA file and then SNP file. (in SP128 this is true for RAM snap also)
W: File save
R: File read
« Last Edit: 2018.November.25. 10:21:59 by geco »

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #196 on: 2018.November.25. 03:18:42 »
Thanks.

You are tireless...

Offline Zozosoft

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Re: Latest developments for Enterprise
« Reply #197 on: 2018.November.25. 07:45:24 »
It is done in the Enterprise Club :-)

Offline geco

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Re: Latest developments for Enterprise
« Reply #198 on: 2018.November.25. 10:23:00 »
Lacika recognized a bug in saving snapshot to file, it has been corrected, and links below have been updated.

Offline ron

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Re: Latest developments for Enterprise
« Reply #199 on: 2018.November.25. 12:04:32 »
I have already downloaded them. Now it's time to test. Thank you very much geco.

Offline ron

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Re: Latest developments for Enterprise
« Reply #200 on: 2018.November.25. 12:52:18 »
I have not good news.

I have been testing both versions, the result is that the file manager behaviour is being the same.
Neither spemu nor spemu128 have worked for me with what we follow at the same point.

Offline Zozosoft

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Re: Latest developments for Enterprise
« Reply #201 on: 2018.November.25. 15:50:39 »
Do you have the FILE extension in your ROM configuration?

Offline ron

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Re: Latest developments for Enterprise
« Reply #202 on: 2018.November.25. 19:08:17 »
With FILE extension is working fine !
Thx for your advice.

Now ! it's time to enjoy. Cheers

Offline geco

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Re: Latest developments for Enterprise
« Reply #203 on: 2018.December.09. 13:25:41 »
Conversion of CPC game Profanation 2 by 4MHz Spanish team, the game graphics is well designed, gameplay is very hard like 1st part of the game which was released in the eighties. The program is EXOS compatible, it runs on EP64 also, but some room is slow and soft reset does not work. It recognize Turbo machine, and set sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Fire2: m/right shift
Quit: Esc
Cheat:
 T+R: infinite lives and invulnerability
 Q+W: unlock levels

Offline geco

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Re: Latest developments for Enterprise
« Reply #204 on: 2018.December.27. 12:00:43 »
Conversion of great CPC game Operation Alexandra by 4MHz Spanish team. The program is EXOS compatible, needs at least 96 KB memory, because there were no space for 3KB LPT in 64KB, and I did not let putting LPT onto shared segment. It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Quit: Esc
Cheat:
 T+R: infinite lives
« Last Edit: 2019.March.12. 16:34:40 by geco »

Offline szipucsu

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Re: Latest developments for Enterprise
« Reply #205 on: 2018.December.27. 12:43:56 »
December 2018 seems productive: Profanation and Operation Alexandra.
Go ahead, 2018 hasn't finished, yet! :D
100 SOUND SOURCE 2,STYLE 128,PITCH 25.2,SYNC 1
110 SOUND PITCH 25,SYNC 1
120 ! Videos

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #206 on: 2018.December.27. 14:16:20 »
Added a download link on the official Operation Alexandra site.

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #207 on: 2018.December.27. 14:39:25 »
Announces made on RetroWiki and VaDeRetro, two Spanish retro-computer webs.

Offline John Fante

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Re: Latest developments for Enterprise
« Reply #208 on: 2018.December.27. 17:57:26 »
Added a download link on the official Operation Alexandra site.

Great - and difficult - game :-D

Offline geco

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Re: Latest developments for Enterprise
« Reply #209 on: 2019.January.05. 12:35:21 »
Conversion of great CPC game Adiós a la Casta by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory.
It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Quit: Esc
8: original palette, but lighter
9: modified palette (bigger contrast)
0: B/W
Cheat:
 T+R: infinite lives
 W: infinite energy
 E: turn infinite energy off
« Last Edit: 2019.March.12. 16:48:21 by geco »