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Author Topic: Latest developments for Enterprise (Read 375390 times)

Offline geco

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Re: Latest developments for Enterprise
« Reply #225 on: 2019.September.02. 17:16:45 »
Mag the Magician
This game contains 2 conversions 1 from Speccy with MSX graphics, and Zx UNO conversion, it is EXOS compatible, and runs on EP64 too.
Original version made by Radastan.

Controls:
Int Joy/Ext Joy
F1: decrease volume
F2: increase volume
F8: cheat, sets 6 lives.
« Last Edit: 2019.September.02. 17:21:42 by geco »

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #226 on: 2019.September.05. 12:19:09 »
Radastan himself has announced the "Mag the magician" Enteprise conversion by Geco on RetroWiki Spain.

Offline Zozosoft

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Re: Latest developments for Enterprise
« Reply #227 on: 2019.September.05. 12:58:04 »
Radastan himself has announced the "Mag the magician" Enteprise conversion by Geco on RetroWiki Spain.
My favorite comment: "The possibilities of the Enterprise are incredible." :ds_icon_cheesygrin:

The mentoined another ZX-UNO game (The Adventures of Tolo) also can be converted? :oops:

Offline geco

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Re: Latest developments for Enterprise
« Reply #228 on: 2019.September.05. 13:29:17 »
The mentoined another ZX-UNO game (The Adventures of Tolo) also can be converted? :oops:
As i see, it is possible, do not seems there are more color than 16 on the screen.

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #229 on: 2019.September.05. 15:28:31 »
But they also say: "The Adventures of Tolo" still has not been released.

Offline geco

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Re: Latest developments for Enterprise
« Reply #230 on: 2019.December.14. 10:35:56 »
Conversion CPC version of Inside Outing. The program is EXOS compatible, runs on EP64 too, but very slow. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed. Music is converted SID music, it sounds good with SID emulation (F4) which exists only in Emulator yet.

V: pick up object, or 2nd fire of ext joy
B: put down object, or 3rd fire of ext joy
N: pull object
SPACE: jump, or 1st fire of ext joy
Hold: Pause game
Stop: restart game
F1: Music (phone ringing remains)
F2: Sound effects
F3: silent, except phone ring and another effect
F4: play music on SID card
F5: play music by Dave
F8: cheat on/off
« Last Edit: 2020.May.11. 18:08:40 by geco »

Offline geco

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Re: Latest developments for Enterprise
« Reply #231 on: 2019.December.23. 19:21:38 »
Conversion CPC version of Green Beret. The program is EXOS compatible. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed, and HW scroll has been implemented. Music is converted SID music, it sounds good with SID emulation (F3) which exists only in Emulator yet.
Controls:
Ext 1/2 Joy, keyboard
F2: choose between music and SFX combinations (only in menu)
F3: play Dave/SID  (after silent this turns back the music, it has to be pressed twice on original HW)
F4: silent
F5: decrease delay
F6: increase delay
F7: invulnerable
F8: infinite lives

Offline geco

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Re: Latest developments for Enterprise
« Reply #232 on: 2020.March.08. 12:27:23 »
Conversion of Videoton TV Computer game CrossFire by Zoltán Kollár, the game is EXOS compatible and runs on EP64 too, sometimes it slows down.

Controls:
Mode1:
Fire: S,D,F,E
Move: internal joystick, J,K,L,I
Mode2 Ext1 Joy:
Fire: Fire+direction
Move: direction

F1: music on/off
F8: set lives to 19

Offline Povi

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Re: Latest developments for Enterprise
« Reply #233 on: 2020.March.28. 19:45:47 »
Conversion of Coloristic from ZX-Spectrum.
Original game by SinDiKat.
*** Speicherplatz zu klein

Offline gflorez

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Re: Latest developments for Enterprise
« Reply #234 on: 2020.March.28. 20:10:18 »
You have converted it perfect on 6 days from its Spectrum release.... Is this a record?

It seems a great game, graphics and tune. Playing now.

Offline Povi

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Re: Latest developments for Enterprise
« Reply #235 on: 2020.March.29. 10:08:32 »
You have converted it perfect on 6 days from its Spectrum release....
Converting Spectrum games to Enterprise is the most useful activity in quarantine :-)
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Offline geco

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Re: Latest developments for Enterprise
« Reply #236 on: 2020.March.29. 12:41:06 »
Jó, lett, alig tudtam abbahagyni :D

Sorry, I just recognized that this is the English topic :D :D

Good game, I could not stop playing it :D :D
« Last Edit: 2020.March.29. 12:45:28 by geco »

Offline Povi

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Re: Latest developments for Enterprise
« Reply #237 on: 2020.March.29. 13:08:40 »
Matrix1K demo converted from Spectrum
original version here: http://www.pouet.net/prod.php?which=60853
Runs on EP64 and quits to logo screen if ESC key pressed.
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Offline geco

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Re: Latest developments for Enterprise
« Reply #238 on: 2020.April.04. 10:44:04 »
Conversion of Videoton TV Computer version of Fuss! by Zsolt Bertók, The game is EXOS compatible, runs on EP64 also with right speed, but there are timing issues.

Controls:
Fire:   Space, External joysticks

Stop,B:   Back to main screen
Hold:   Pause
M:   Music on/off
1:   1 channel music
2:   2 channels music
Any joytick:
Up:   increase volume
Down:   decrease volume

Offline geco

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Re: Latest developments for Enterprise
« Reply #239 on: 2020.April.04. 10:45:32 »
Conversion of Amstrad CPC version of Short Circuit by John Brandwood. The game is EXOS compatible, needs at least 112KB RAM.
Modifications:
- Status field got 2 extra colours, and it's palette can be changed during the game
- level 1 is faster
- level 2 has parallax scroll, top of the screen is scrolling too

Controls:
Fire:   Enter, External joysticks
Up:   Q, Internal/External joysticks
Down:   A, Internal/External joysticks
Left:   O, Internal/External joysticks
Right:   P, Internal/External joysticks

Space:   Select mode of Robot
Hold:   Pause/Quit game
F8:   Scrolling speed of status messages
F1+F2:   God mode
F5:   Game speed at level 1
F6:   Music on/off
F7:   Change palette of Status area