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Author Topic: ENTERPRISE 64 (Read 3536 times)

Offline Zozosoft

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ENTERPRISE 64
« on: 2006.July.27. 10:24:40 »
List of the EP64 compatible games.

Technical details of the compatibility problems:
Why not run the EP128 programs on the EP64?
1) Not enought memory... Solution: install memory extension :)
2) Memory is enough, but the program not run...
Unfortunately the most of the programers instead using the EXOS for memory allocation, use direct segment numbers. And because this "wrong" programs written on the EP128, use directly the F8-FB segments.
This means, not enought to have 64K memory extension, needed this memory extension can be accessed at F8-FB addresses.
3) EXOS incompatibility. In the version 2.0 many addresses is different in the System Segment. (For example, the Dot Collector, Dot Breaker, Grid Trouble run on 64K machine, but the screen is broken with EXOS 2.0, because the character set memory is at different address)

Most of the Spectrum 48K game conversions possible to fit to 64K memory machine. Currently only the official released games (Airwolf, Beach Head, etc) can run on EP64.
And my conversions :) (Bumpy, Alien Higway, etc)

I continously working on correcting the game loader programs for make EXOS compatible memory handling, and run on EP64. The compatible games list will be continously extended with the recompiled games.

Offline Zozosoft

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ENTERPRISE 64
« Reply #1 on: 2006.December.13. 22:37:35 »

Offline endi

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Re: ENTERPRISE 64
« Reply #2 on: 2007.March.17. 09:34:07 »
Is there memory expansion to EP64? :) So the user can go in the shop and ask "please, I need 64K mem for my EP64 to run EP128 games".

64kilobytes(hehehe kilobytes!!!)
Vigyázat! Szektás vagyok! :)