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Author Topic: Maybe we should organize a GameDevCompo? (Read 22634 times)

Offline geco

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Re: Maybe we should organize a GameDevCompo?
« Reply #90 on: 2015.November.20. 09:18:11 »
Maybe create an additional subforum where people could post their wips? It was very fun to read those that people run for the recent cpcgamedev.
You can create an additional subforum :)

Offline ssr86

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Re: Maybe we should organize a GameDevCompo?
« Reply #91 on: 2015.November.20. 16:43:41 »
You can create an additional subforum :)
But what I've meant is a child board (inside the compo board) - I can create one?
Because each "rpoduction" should have a dedicated topic.

Or would it be better to add as a normal topic in the compo board (under Enterprise DevCompo #1 where there currently says "No messages"). Sorry, I'm maybe asking stupid question once again, but I don't want to thrash the board.

Also I would want to move there the HatTrick topic.

Offline geco

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Re: Maybe we should organize a GameDevCompo?
« Reply #92 on: 2015.November.20. 20:17:02 »
Sorry, you are right, a Child board, or a new topic needed, I do not know which would be the best, if we create a child board then it can happen there will be only some comments in one topic, if we make a topic for it, it could be chaotic if there are a lot of updates.
MrPrise can create child board , if it is the choice.

Offline ssr86

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Re: Maybe we should organize a GameDevCompo?
« Reply #93 on: 2015.November.22. 11:19:09 »
I would prefer having a seperate childboard where you could create seperate topics on every wip. But we could also just leave it as is and use the "Programming" boards for posting the wips.

...Maybe we leave it as is? I don't think that there will be many wips... These are kind of development journals and not everybody likes running them. 

Offline ssr86

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Re: Maybe we should organize a GameDevCompo?
« Reply #94 on: 2015.November.22. 12:02:06 »
Anyone fancy on doing an invite intro? I could try and make some music with some help of another person (I'm terrible at finishing things). Maybe also code if nobody more skills would want... Endi as a graphician could do some graphics - if he wanted to of course. And we could make something "simple" - gfx+msx+scroll+ maybe a simple demo effect. This way we could "inform" the pouet and maybe other similar about the compo.
Maybe view invitations on youtube and decide on a layout or form?
Some large graphics with an effect in the background (all in char mode) + scroll message and a second "page" with the rules?

Offline geco

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Re: Maybe we should organize a GameDevCompo?
« Reply #95 on: 2015.November.22. 12:47:55 »
Anyone fancy on doing an invite intro? I could try and make some music with some help of another person (I'm terrible at finishing things). Maybe also code if nobody more skills would want... Endi as a graphician could do some graphics - if he wanted to of course. And we could make something "simple" - gfx+msx+scroll+ maybe a simple demo effect. This way we could "inform" the pouet and maybe other similar about the compo.
Maybe view invitations on youtube and decide on a layout or form?
Some large graphics with an effect in the background (all in char mode) + scroll message and a second "page" with the rules?
It is a good idea :) my problem is : I am very slow , and not a good programmer :)

I would prefer having a seperate childboard where you could create seperate topics on every wip. But we could also just leave it as is and use the "Programming" boards for posting the wips.
...Maybe we leave it as is? I don't think that there will be many wips... These are kind of development journals and not everybody likes running them.  
Then we can follow this concept and if there are many WIP we could ask MrPrise to make child boards if it is possible, I do not know of the depth until it is possible.
« Last Edit: 2015.November.22. 13:04:10 by geco »