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*Category: Enterprise software  (Read 13938 times)

#30 Treasure Cave 4K (4 kB), downloaded 106 times by geco at 2017.July.01. 18:12:56
Treasure Cave is a new Enterprise program, graphics was made by Endi, the program EXOS compatible. It contains 10 maps.
Control: Int/Ext(1/2) Joystick + space
#31 Exorcist (60.17 kB), downloaded 89 times by geco at 2017.November.06. 20:12:24
Enterprise conversion of Commodore +4 Exorcist game, it is EXOS compatible, ZIP file contains 2 loaders, EXORC128.COM can be loaded only on EP with at least 96KB of RAM, EXORCIST.COM can be loaded on all machines, it just makes some restrictions on EP64, 1 song is not loaded, cheat song is loaded only if there is enough free space on shared segment, and sprite display mode can not be changed.
Controls:
Int/Ext1/2 joysticks
Fire: joy fire/Enter/space
Hold: pause game
Stop: return to main menu
M: music on/off
F1: 1st sprite display method (sprites are OR-ed)
F2: 2nd display method (original, and this is the default, sprites overwrites each other)
F5: turn on infinite energy
F6: turn off infinite energy
F7-F8: invulnerability
#32 Quadrillion 4K (Geco) (21.11 kB), downloaded 58 times by geco at 2018.May.26. 11:13:04
Conversion of Commodore Plus4 Quadrillion 4K game, the game is Exos compatible and runs on EP64 also.

Controls:
Int/Ext1/Ext2 Joy
Esc: loose one live
Alt+Enter: Cheat
#33 Quadrillion 4K (Istvanv) (53.79 kB), downloaded 67 times by geco at 2018.May.26. 11:16:55
IstvanV has rewritten Commodore Plus4 Quadrillion 4K game, the game is Exos compatible, runs on EP64 also, and recognize turbo machines.
Additional sounds have been added.

Controls:
Int/Ext1/Ext2 Joy
Stop: loose one live
Right shift: ball move faster
Ins: change palette
#34 Crillion (23.69 kB), downloaded 57 times by geco at 2018.May.26. 13:50:08
Modified version of Qaudrillion by Istvanv which got levels of C64 game Crillion, and game rules of it. The game is Exos compatible, runs on EP64 also, and recognize turbo machines.

Controls:
Int/Ext1/Ext2 Joy
Stop: loose one live
Right shift: ball move faster
Ins: change palette
#35 MOD Player (59.91 kB), downloaded 35 times by geco at 2018.July.22. 12:29:42
MOD Player for Enterprise based on Stefan Drissen's MOD Player on SAM Coupé. The program is EXOS compatible, it recognize turbo machines, and based on the CPU speed sets the playback speed, on a normal 4MHz EP the playback speed is 9,2 KHz, one remark for the turbo machines, the player can set the playback speed by 2MHz step of CPU speed, for example 7,12 MHz EP will have the same playback speed as 6MHz EP (13,7 KHz), 8 MHz EP has 18,4 KHz. RAM expansions are fully supported, all available RAM can be used. There is 32KB free RAM for MOD's on an EP128, but a 32KB of size MOD can not be loaded, because looping samples needs additinal gaps at the end of sample, and the gap varies based on the size of the loop size, so it can happen one 24KB mod can be played on EP128, but another 24KB mod can not, on an EP with 1MB RAM expansion probably you will see Not enough memory very rarely :)
Controls:
Esc - load new file (file selection menu appears if EXDOS exists)
1-4 - turn channel 1-4 off/on
5 - turn on all 4 channels
6 - playback with Dave
7 - Playback with external 4 channel 8bit D/A

ROM version also included
#36 Quadrillion Full (357.25 kB), downloaded 59 times by geco at 2018.August.30. 18:44:33
Quadrillion 4K version of IstvanV has been upgraded, display can be changed between IstvanV's version and my version, contains all backrounds, and the menu music has been changed to 2 MOD musics, moving blocks are moving :D , explosion effect was built in, and sounds has been changed. It needs 128KB RAM, and recognize turbo machines.
It has been done with cooperation with István, he made more work :)

Controls:
Int/Ext1/Ext2 Joy
Stop: loose one live
Right shift: ball move faster
Ins: change palette
F1: change between display
F2: EP character set
F3: C64 Crillion character set
F4: Commodore character set
F5: generate C+4 style background only
F6: generate dithered V1 background only
F7: generate dithered V2 background only
F8: restore background selection for all 4 types
Space: pause game (glass effect)
#37 NYAN CAT (8.89 kB), downloaded 19 times by Povi at 2018.November.20. 20:28:22
NYAN CAT with digi music (3 samples)
#38 SPEmu (file and ROM version) (40.91 kB), downloaded 35 times by geco at 2018.November.24. 23:33:29
File selection did not work with SD card reader, now it has been solved, and snapshot can be saved into file and loaded back, RAM save/load remained.
File name is: SNAPSHOT.SNP , if you load the snapshot from file please load before the TAP/SNA file and then SNP file. (in SP128 this is true for RAM snap also)
W: File save
R: File read
#39 SPEmu128 (file and ROM version) (67.6 kB), downloaded 39 times by geco at 2018.November.24. 23:35:00
File selection did not work with SD card reader, now it has been solved, and snapshot can be saved into file and loaded back, RAM save/load remained.
File name is: SNAPSHOT.SNP , if you load the snapshot from file please load before the TAP/SNA file and then SNP file. (in SP128 this is true for RAM snap also)
W: File save
R: File read
#40 Treasure Cave (61.73 kB), downloaded 37 times by geco at 2019.January.06. 10:36:53
Treasure Cave is an extended version of Treasure Cave 4K, graphics by Endi, music and sound effects by Szipucsu, the program is EXOS compatible, at least 128KB is needed to start, It contains 32 maps, 4 digi ingame songs, and 5 different game over digi songs.
Controls: (menu)
F1: increase game speed
F2: decrease game speed
F3: decrease number of enemies
F4: increase number of enemies
EXT 1/2, INT Joy + Enter, Q A O P Space
Control (game)
Esc: loose one life
EXT 1/2, INT Joy + Enter, Q A O P Space
#41 Fixed SPEmu and SPEmu128 ROM's (53.03 kB), downloaded 21 times by geco at 2019.June.02. 13:41:30
Fixed SPEmu and SPEmu128 ROM's
#42 International Karate (48.33 kB), downloaded 11 times by geco at 2019.August.21. 19:11:13
The game is EXOS compatible,and needs an EP128 at least, it saves High score after soft reset, and loads it if High score file exists except with tape config. Digi effect playback speed and music pitch is set to the CPU speed, so it does not change on Turbo machine, except playback of Digi SID:
4MHz CPU 9 KHz,
5MHz CPU 10 KHz,
6MHz CPU 12 KHz,
8MHz CPU and above 16KHz sample rate

Controls
Player1: int joy, and ext joy1
Player2: ext joy2
others:
F1: start 1 player game
F2: start 2 player game
F3: digi effect on/off
F4: music on/off
F5: raster on/off
F6: play music on SID Card (only a prototype exists, but emulator supports it)
F7: play music by software Digi SID routine (only 2 channels, 3. channel played by Dave, there were not enough CPU time for the 3rd channel)
F8: plya music by Dave
1-6 set speed of game, default is 3 (on 4MHz machine with Digi SID music play option it is useless to press 1-2 buttons, the game will not be faster :D )
E or S: Players complain