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*Category: CPC játékok EP konverziói / Games converted from CPC  (Read 33302 times)

#45 Alien 8 (31.45 kB), downloaded 368 times by geco at 2017.May.01. 16:09:37
Conversion of CPC version of Alien 8. The program is EXOS compatible, it runs on EP64 also, but very slow and soft reset does not work. It recognize Turbo machine, and set sound playback based on CPU frequency (sound is accurate at every 2MHz).
The program is about 1,5x-1,7x faster than on CPC, and uses 4 colours on game field instead of 3. 3 game palette can be chosen: B/W, Lacika's palette, and minde :) Game speed can be adjusted (however there are some speed slow down in the game) to avoid extremely fast movement if drawing finished within 1 frame, the default is waiting 3 frames if drawing finished earlier.
Game controls:
Int/Ext joystick/ q a o p space (down is pick up if no directional control selected, enter if directional control selected.
F1: B/W palette
F2: mine palette
F3: Lacika's palette
F4: set delay to 1 video frame
F5: set delay to 2 video frame
F6: set delay to 3 video frame (default)
F7: set delay to 4 video frame
F8: set delay to 5 video frame

Cheat: press any function key during loading (it checks before loading screen)
#46 Profanation 2 (42.2 kB), downloaded 344 times by geco at 2018.December.09. 13:24:23
Conversion of CPC game Profanation 2 by 4MHz Spanish team, the game graphics is well designed, gameplay is very hard like 1st part of the game which was released in the eighties. The program is EXOS compatible, it runs on EP64 too, but some rooms are slow and soft reset does not work. It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Fire2: m/right shift
Quit: Esc
Cheat:
 T+R: infinite lives and invulnerability
 Q+W: unlock levels
#47 Operation Alexandra (87.41 kB), downloaded 279 times by geco at 2018.December.27. 11:53:17
Conversion of great CPC game Operation Alexandra by 4MHz Spanish team. The program is EXOS compatible, needs at least 96 KB memory, because there were no space for 3KB LPT in 64KB, and I did not let putting LPT onto shared segment. It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Quit: Esc
Cheat:
 T+R: infinite lives
#48 Adiós a la Casta (44.16 kB), downloaded 317 times by geco at 2019.January.05. 12:30:56
Conversion of great CPC game Adiós a la Casta by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory.
It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Quit: Esc
8: original palette, but lighter
9: modified palette (bigger contrast)
0: B/W
Cheat:
 T+R: infinite lives
 W: infinite energy
 E: turn infinite energy off
#49 Adiós a la Casta II (60.1 kB), downloaded 341 times by geco at 2019.January.15. 18:42:53
Conversion of great CPC game Adiós a la Casta II by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory.
It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Game controls:
Int/Ext joystick/ q a o p space
Quit: Esc
8: original palette, but lighter
9: modified palette (bigger contrast, darker)
Cheat:
 T+R: infinite lives
 W: infinite energy
 E: turn infinite energy off
#50 El Tesoro Perdido de Cuauhtémoc (61.06 kB), downloaded 296 times by geco at 2019.March.13. 18:46:08
Conversion of great CPC game El Tesoro Perdido de Cuauhtémoc by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory.
It recognizes Turbo machines, and sets sound playback based on CPU frequency.

Controls:
INT/EXT 1,2 joy, QAOP, Fire: Space,Right Shift, M
ESC: exit
Enter: pause
8,9,0: change palette
T+R: infinite lives (new cheat)
1+5+up: turn on cheat mode (original), keys: 2, F2, F4, F6, F8
#51 R-Type (716 kB), downloaded 430 times by geco at 2019.March.28. 11:19:39
Conversion of great CPC version of R-type by Easter Egg. The program is EXOS compatible, needs at least 128 KB memory.
It recognizes Turbo machines, and sets sound playback based on CPU frequency. The package contains 2 versions, R-TYPE.* have more pastel colours, R_TYPE.* have darker colours, and pink is changed to orange on 1st map.

Controls:
direction: IJKL, int joy, ext 1/2 joy
Fire1: bal/jobb shift, ext 1/2 fire1
Fire2: \ / , ext 1/2 fire2
Pause: Space
Game over: ESC
Set game speed: 1-4 (3 is the original, on 4Mhz only 4 has effect, the game becomes a bit slower)
Extra credit: 5

Easter eggs:
OPTIONS/CREDITS: wait 2 minutes when the scroll finished, and an extra text will appear and shows how to reach Cybernoid map (the name is ORGY)
Reaching level 0: destroy the mouth (left side) of the ship in level 3 and fly into it
Turn cheat menu on/off: go to OPTIONS to GAME MODE and do the following sequence:right right left left right right left left right left right left fire
Skip intro: press Esc/Space after game loading started (the loader checks theese keys at the beginning)
Load with Speccy loader screen (Skip intro): press S+P keys after game loading started (the loader checks theese keys at the beginning)
Load with Amiga loader screen (Skip intro): press A+M keys after game loading started (the loader checks theese keys at the beginning)
#52 Nigel Mansell's Grand Prix (37.21 kB), downloaded 268 times by geco at 2019.May.13. 18:33:54
Conversion CPC version of Nigel Mansell's Grand Prix. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The conversion became about 60% faster than the original version, because original CPC game has drawn the graphics into the memory then copied it to the video memory, this was changed, EP draw gaphics directly to the inactive video memory, the sky is not copied, it's scroll is done by address change in LPT. Dashboard has been modified, grass anim have 2 more phases on EP therefore it  looks better on low speed than on CPC, grass is darker by the distance, each 5 sky have been modified a bit. Engine sound changed too.

Controls:
int/ext joystick
Esc: exit from game
Set game speed: F1-F6
#53 Inside Outing (30.72 kB), downloaded 215 times by geco at 2019.December.14. 10:32:45
Conversion CPC version of Inside Outing. The program is EXOS compatible, runs on EP64 too, but very slow. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed. Music is converted SID music, it sounds good with SID emulation (F4) which exists only in Emulator yet.

V: pick up object, or 2nd fire of ext joy
B: put down object, or 3rd fire of ext joy
N: pull object
SPACE: jump, or 1st fire of ext joy
Hold: Pause game
Stop: restart game
F1: Music (phone ringing remains)
F2: Sound effects
F3: silent, except phone ring and another effect
F4: play music on SID card
F5: play music by Dave
F8: cheat on/off
#54 Green Beret (45.33 kB), downloaded 251 times by geco at 2019.December.23. 19:20:53
Conversion CPC version of Green Beret. The program is EXOS compatible. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed, and HW scroll has been implemented. Music is converted SID music, it sounds good with SID emulation (F3) which exists only in Emulator yet.
Controls:
Ext 1/2 Joy, keyboard
F2: choose between music and SFX combinations (only in menu)
F3: play Dave/SID  (after silent this turns back the music, it has to be pressed twice on original HW)
F4: silent
F5: decrease delay
F6: increase delay
F7: invulnerable
F8: infinite lives
#55 Atic Atac (36.83 kB), downloaded 165 times by geco at 2021.January.09. 18:50:17
Conversion of CPC game Aticatac by John Ward, the game is EXOS compatible, and needs at least 128KB RAM, it recognizes turbo machines.
Changes:
Menu screen got more colours
XOR sprite drawing has been changed to normal
Player start position has been changed, because it could not move after die on the 2 table room.

Controls:
move: Int/ext 1/ext 2 joy
fire: Ext1 fire1/ Ext2 fire1/space
pick up: Ext1 fire2/ Ext2 fire2/enter
pause: Hold
Exit: Stop

Cheat:
F7: infinite lives
F8: own all keys
#56 Renegade+ (59.84 kB), downloaded 9 times by geco at 2021.February.10. 14:45:22
Renegade with extra content:
Scroll fixed, it stops at end of map
Extra movements were added which were not included into CPC version, because of memory shortage:
2x right ,or 2x left - run (stop running: opposite direction, or fire button)
Run+Kick - stop, and kick backward
Run+punch - punch during running and stop
Run+jump - jumping kick and stop (if wall is reached player is bounced back with juming kick)
If wall is reached during running, player falls down.
#57 West Bank (31.24 kB), downloaded 62 times by geco at 2021.April.09. 12:38:11
Enterprise conversion of West Bank from Amstrad CPC.
Few things has been changed in the game, characterset has been changed to the C64 version, therefore menu and hiscore table has been changed. HUD area in game is also changed, 12 doors have to be completed instead of 9. Music of C64 has been inserted, it is played by Dave by default, but original CPC music also can be selected.
Horizontal scroll has been changed to HW scroll

Controls:
1,2,3 (shot to specific door ) , O,P (change active doors) / ext1 joy
Stop - exit
H - pause
Music selection:
F2: SID music played by Dave ( sound of shot is supressed by music)
F3: original CPC music
F4: SID music played by SID  :D (available only on emulator)

F5 sets the original game delay values(default)
F6 sets 30% increased game delay values
Setting is activated only at game start or at start of any day.

F8: infinite lives
#58 Raster Runner (17.01 kB), downloaded 17 times by geco at 2021.June.26. 11:07:49
Enterprise conversion of Raster Runner from Amstrad CPC. The game is EXOS compatible and runs on EP64 also, but destroys system segment on EP64.

Controls:
Can be set up in menu, internal Joystick is assigned to player2 so it can not set up to the player1 until player2 config is not changed.
F2-F6 reset original game speed
F7 slows down the game by 1 frame
F8 slows down the game by 2 frames
Hold+Stop: Return to menu