#45 |
Alien 8 (31.45 kB), downloaded 493 times by geco at 2017.May.01. 16:09:37 Conversion of CPC version of Alien 8. The program is EXOS compatible, it runs on EP64 also, but very slow and soft reset does not work. It recognize Turbo machine, and set sound playback based on CPU frequency (sound is accurate at every 2MHz). The program is about 1,5x-1,7x faster than on CPC, and uses 4 colours on game field instead of 3. 3 game palette can be chosen: B/W, Lacika's palette, and minde ![]() Game controls: Int/Ext joystick/ q a o p space (down is pick up if no directional control selected, enter if directional control selected. F1: B/W palette F2: mine palette F3: Lacika's palette F4: set delay to 1 video frame F5: set delay to 2 video frame F6: set delay to 3 video frame (default) F7: set delay to 4 video frame F8: set delay to 5 video frame Cheat: press any function key during loading (it checks before loading screen) | |
#46 |
Profanation 2 (42.2 kB), downloaded 467 times by geco at 2018.December.09. 13:24:23 Conversion of CPC game Profanation 2 by 4MHz Spanish team, the game graphics is well designed, gameplay is very hard like 1st part of the game which was released in the eighties. The program is EXOS compatible, it runs on EP64 too, but some rooms are slow and soft reset does not work. It recognizes Turbo machines, and sets sound playback based on CPU frequency. Game controls: Int/Ext joystick/ q a o p space Fire2: m/right shift Quit: Esc Cheat: T+R: infinite lives and invulnerability Q+W: unlock levels | |
#47 |
Operation Alexandra (87.41 kB), downloaded 401 times by geco at 2018.December.27. 11:53:17 Conversion of great CPC game Operation Alexandra by 4MHz Spanish team. The program is EXOS compatible, needs at least 96 KB memory, because there were no space for 3KB LPT in 64KB, and I did not let putting LPT onto shared segment. It recognizes Turbo machines, and sets sound playback based on CPU frequency. Game controls: Int/Ext joystick/ q a o p space Quit: Esc Cheat: T+R: infinite lives | |
#48 |
Adiós a la Casta (44.16 kB), downloaded 438 times by geco at 2019.January.05. 12:30:56 Conversion of great CPC game Adiós a la Casta by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. Game controls: Int/Ext joystick/ q a o p space Quit: Esc 8: original palette, but lighter 9: modified palette (bigger contrast) 0: B/W Cheat: T+R: infinite lives W: infinite energy E: turn infinite energy off | |
#49 |
Adiós a la Casta II (60.1 kB), downloaded 503 times by geco at 2019.January.15. 18:42:53 Conversion of great CPC game Adiós a la Casta II by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. Game controls: Int/Ext joystick/ q a o p space Quit: Esc 8: original palette, but lighter 9: modified palette (bigger contrast, darker) Cheat: T+R: infinite lives W: infinite energy E: turn infinite energy off | |
#50 |
El Tesoro Perdido de Cuauhtémoc (61.06 kB), downloaded 417 times by geco at 2019.March.13. 18:46:08 Conversion of great CPC game El Tesoro Perdido de Cuauhtémoc by 4MHz Spanish team. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. Controls: INT/EXT 1,2 joy, QAOP, Fire: Space,Right Shift, M ESC: exit Enter: pause 8,9,0: change palette T+R: infinite lives (new cheat) 1+5+up: turn on cheat mode (original), keys: 2, F2, F4, F6, F8 | |
#51 |
R-Type (716 kB), downloaded 582 times by geco at 2019.March.28. 11:19:39 Conversion of great CPC version of R-type by Easter Egg. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The package contains 2 versions, R-TYPE.* have more pastel colours, R_TYPE.* have darker colours, and pink is changed to orange on 1st map. Controls: direction: IJKL, int joy, ext 1/2 joy Fire1: bal/jobb shift, ext 1/2 fire1 Fire2: \ / , ext 1/2 fire2 Pause: Space Game over: ESC Set game speed: 1-4 (3 is the original, on 4Mhz only 4 has effect, the game becomes a bit slower) Extra credit: 5 Easter eggs: OPTIONS/CREDITS: wait 2 minutes when the scroll finished, and an extra text will appear and shows how to reach Cybernoid map (the name is ORGY) Reaching level 0: destroy the mouth (left side) of the ship in level 3 and fly into it Turn cheat menu on/off: go to OPTIONS to GAME MODE and do the following sequence:right right left left right right left left right left right left fire Skip intro: press Esc/Space after game loading started (the loader checks theese keys at the beginning) Load with Speccy loader screen (Skip intro): press S+P keys after game loading started (the loader checks theese keys at the beginning) Load with Amiga loader screen (Skip intro): press A+M keys after game loading started (the loader checks theese keys at the beginning) | |
#52 |
Nigel Mansell's Grand Prix (37.21 kB), downloaded 394 times by geco at 2019.May.13. 18:33:54 Conversion CPC version of Nigel Mansell's Grand Prix. The program is EXOS compatible, needs at least 128 KB memory. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The conversion became about 60% faster than the original version, because original CPC game has drawn the graphics into the memory then copied it to the video memory, this was changed, EP draw gaphics directly to the inactive video memory, the sky is not copied, it's scroll is done by address change in LPT. Dashboard has been modified, grass anim have 2 more phases on EP therefore it looks better on low speed than on CPC, grass is darker by the distance, each 5 sky have been modified a bit. Engine sound changed too. Controls: int/ext joystick Esc: exit from game Set game speed: F1-F6 | |
#53 |
Inside Outing (30.72 kB), downloaded 341 times by geco at 2019.December.14. 10:32:45 Conversion CPC version of Inside Outing. The program is EXOS compatible, runs on EP64 too, but very slow. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed. Music is converted SID music, it sounds good with SID emulation (F4) which exists only in Emulator yet. V: pick up object, or 2nd fire of ext joy B: put down object, or 3rd fire of ext joy N: pull object SPACE: jump, or 1st fire of ext joy Hold: Pause game Stop: restart game F1: Music (phone ringing remains) F2: Sound effects F3: silent, except phone ring and another effect F4: play music on SID card F5: play music by Dave F8: cheat on/off | |
#54 |
Green Beret (45.33 kB), downloaded 370 times by geco at 2019.December.23. 19:20:53 Conversion CPC version of Green Beret. The program is EXOS compatible. It recognizes Turbo machines, and sets sound playback based on CPU frequency. The game became faster, because draw routines have been changed, and HW scroll has been implemented. Music is converted SID music, it sounds good with SID emulation (F3) which exists only in Emulator yet. Controls: Ext 1/2 Joy, keyboard F2: choose between music and SFX combinations (only in menu) F3: play Dave/SID (after silent this turns back the music, it has to be pressed twice on original HW) F4: silent F5: decrease delay F6: increase delay F7: invulnerable F8: infinite lives | |
#55 |
Atic Atac (36.83 kB), downloaded 305 times by geco at 2021.January.09. 18:50:17 Conversion of CPC game Aticatac by John Ward, the game is EXOS compatible, and needs at least 128KB RAM, it recognizes turbo machines. Changes: Menu screen got more colours XOR sprite drawing has been changed to normal Player start position has been changed, because it could not move after die on the 2 table room. Controls: move: Int/ext 1/ext 2 joy fire: Ext1 fire1/ Ext2 fire1/space pick up: Ext1 fire2/ Ext2 fire2/enter pause: Hold Exit: Stop Cheat: F7: infinite lives F8: own all keys | |
#56 |
Renegade+ (59.84 kB), downloaded 134 times by geco at 2021.February.10. 14:45:22 Renegade with extra content: Scroll fixed, it stops at end of map Extra movements were added which were not included into CPC version, because of memory shortage: 2x right ,or 2x left - run (stop running: opposite direction, or fire button) Run+Kick - stop, and kick backward Run+punch - punch during running and stop Run+jump - jumping kick and stop (if wall is reached player is bounced back with juming kick) If wall is reached during running, player falls down. | |
#57 |
West Bank (31.24 kB), downloaded 198 times by geco at 2021.April.09. 12:38:11 Enterprise conversion of West Bank from Amstrad CPC. Few things has been changed in the game, characterset has been changed to the C64 version, therefore menu and hiscore table has been changed. HUD area in game is also changed, 12 doors have to be completed instead of 9. Music of C64 has been inserted, it is played by Dave by default, but original CPC music also can be selected. Horizontal scroll has been changed to HW scroll Controls: 1,2,3 (shot to specific door ) , O,P (change active doors) / ext1 joy Stop - exit H - pause Music selection: F2: SID music played by Dave ( sound of shot is supressed by music) F3: original CPC music F4: SID music played by SID ![]() F5 sets the original game delay values(default) F6 sets 30% increased game delay values Setting is activated only at game start or at start of any day. F8: infinite lives | |
#58 |
Raster Runner (17.01 kB), downloaded 165 times by geco at 2021.June.26. 11:07:49 Enterprise conversion of Raster Runner from Amstrad CPC. The game is EXOS compatible and runs on EP64 also, but destroys system segment on EP64. Controls: Can be set up in menu, internal Joystick is assigned to player2 so it can not set up to the player1 until player2 config is not changed. F2-F6 reset original game speed F7 slows down the game by 1 frame F8 slows down the game by 2 frames Hold+Stop: Return to menu | |
#59 |
Raster Runner 4 Player (24.2 kB), downloaded 90 times by geco at 2021.December.05. 09:56:10 Modified version of Raster Runner for 4 player mode. The game is EXOS compatible and runs on EP64 also, but destroys system segment on EP64. The package contains 2 files: RASTER4K: reads K column of external joystick ports, Ext Joy 3/4 can be used in this version, Joy3 is automatically assigned to player 3, Joy4 is assigned to Player 4, they does not appear in the menu, but the program checks them in the game, if human player is selected. RASTER4L: reads L column of external joystick ports, Ext Joy 5/6 can be used in this version, Joy5 is automatically assigned to player 3, Joy6 is assigned to Player 4, they does not appear in the menu, but the program checks them in the game, if human player is selected. Controls: Can be set up in menu, internal Joystick is assigned to player2 so it can not set up to the player1 until player2 config is not changed. F2-F6 reset original game speed F7 slows down the game by 1 frame F8 slows down the game by 2 frames Hold+Stop: Return to menu |