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Author Topic: SPEmu128 (Read 15667 times)

Online gflorez

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Re: SPEmu128
« Reply #90 on: 2019.May.26. 14:28:17 »
Sorry for not test the two Spectrum emulators at the same time.... SPEMU has the same issue... please, can you fix it?


And a question: Is there a ROM version of the CPCemu?

Thanks.

Offline geco

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Re: SPEmu128
« Reply #91 on: 2019.May.27. 08:28:17 »
Sorry for not test the two Spectrum emulators at the same time.... SPEMU has the same issue... please, can you fix it?


And a question: Is there a ROM version of the CPCemu?

Thanks.
Sure i just wanted to wait the result of the test, and i have to check other ROM's what i made.
If i remember well, there is no ROM version of CPCemu.

Offline geco

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Re: SPEmu128
« Reply #92 on: 2019.June.02. 13:44:12 »
SPEemu és SPEmu128 javított ROM-ok

Fixed SPEmu and SPEmu128 ROM's

I have checked other ROM's also that I created, all others contained EXOS 0 called with 60h.
« Last Edit: 2019.June.02. 16:11:30 by szipucsu »

Online gflorez

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Re: SPEmu128
« Reply #93 on: 2019.June.02. 16:39:24 »
Thanks!

Online gflorez

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Re: SPEmu128
« Reply #94 on: 2019.June.03. 01:59:18 »
Találtam egy vicces játékot a "ZX Larry" nevű 48KB Spectrumnak a "Leisure Suit Larry" pont- és kattintás kalandsorozat első epizódja alapján.

Mindkét emulátoron működik, de csak az SP128 KM egérrel tudtam vezérelni.

-------------

I have found a funny game for the 48KB Spectrum named "ZX Larry" based on the first episode of the point & click  adventure series "Leisure Suit Larry".

It works on both emulators, but I have only been able to control it by KM mouse on SP128.



* ZX Larry.ep128s (1280.94 kB - downloaded 12 times.)
« Last Edit: 2019.June.03. 02:05:31 by gflorez »

Offline geco

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Re: SPEmu128
« Reply #95 on: 2019.June.03. 08:36:20 »
Szerintem azért nem működik a billentyűzet, mert olyan utasításkombinációt használ a program, ami a SPEmuba nem lett beépítve.

I think the keyboard does not work because the program uses instruction combinations for reading it, which is not included to SPEmu yet, if i do not forget, i will check it.

Online gflorez

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Re: SPEmu128
« Reply #96 on: 2019.June.03. 09:42:01 »
A billentyűzet működik, az a pillanatkép-elemző, aki sikertelen egyes .SNA-képeken.

Ugyanaz a .SNA az SP128-ban a vezérlőmenüből indul, amely lehetővé teszi a felhasználó számára, hogy kiválassza a KM egeret (4. opció), de a SPEMU-nál közvetlenül a játékra ugrik (5. opció), a billentyűzet opcióval aktiválva (1. opció), így az egérrel nem lehet lejátszani. Még mindig nem játszottam a játékot.
---------

The keyboard works, is the snapshot parser who fails on some .SNA images.

The same .SNA on the SP128 starts on the control menu allowing the user to select the KM mouse(option 4), but on SPEMU it jumps directly to the game(option 5) with the keyboard option activated(option 1), so it is not possible to play with the mouse. I still have not played the game.

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« Last Edit: 2019.June.03. 10:02:24 by gflorez »

Online gflorez

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Re: SPEmu128
« Reply #97 on: 2019.June.03. 16:04:00 »
I didn't remember well, but it can be that you only implemented the KM mouse on SPE128.

To fast return to the control menu the best way is to get Larry killed. "Use sign", "Go to taxi", "Talk to driver", "Go to disco", "Go to Exit".

Offline geco

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Re: SPEmu128
« Reply #98 on: 2019.June.03. 16:42:48 »
I didn't remember well, but it can be that you only implemented the KM mouse on SPE128.
I remember this also :)

Offline nyuzga

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Re: SPEmu128
« Reply #99 on: 2019.June.08. 08:13:55 »
Gimmick! Yumetaro Odyssey

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Offline nyuzga

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Re: SPEmu128
« Reply #100 on: 2019.June.15. 22:05:34 »
Mr. Do!

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Offline geco

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Re: SPEmu128
« Reply #101 on: Yesterday at 12:52 »
Jópofák :)
Nem is gondoltam volna, hogy az új játékok közül is sok fog működni (nem használnak semmi olyan utasításkombót az IN/OUT utasítások körül, ami nincs beépítve )