Superb emulator, almost all games tested work. Only few hang or have bad colours, but I'm testing with the options.
Jet set willy and Manic Miner need some adjustment in "Joy L/R Attr". They work with "004".
Incredible EP can emulate faster than the real Spectrum....
Thank you very much your help, and observations, I will use them, the program is not yet finished, but I am on the way ...
It is not a real emulator, the programs are converted on the fly (after loading) , all 0FEh port i/o is changed to a short call in this case RST 00h, and the byte behind this command is used to decide which routine should run. LD I,A commands are also changed, because EP needs to be reset NICK's interrupt flag , without this, a forever interrupt request would be done.
Only a minor bug selecting a .TAP or .SNA the second time, the highlighted file gets sticky and the selector does not allow vertical movement. If you press Enter the emulator froze, but you can press Esc or Stick Down and exit. Then try again...
I found bugs in the file selection also, in the moment I am working with EP config without EXDOS in the emulator, later I will try to fix the file selection problems, also what you mentioned
Did you try it on a real EP, or on emulator?
The emulator also needs a easy way to introduce POKEs....
Hmmm, the list of the tasks are growing
This is a good idea, I have a lot of space to implement it.
The question is that how?
the easiest way for the users would be to type it, the good looking way would be to use the joystick up/down to number selection, and left/right to change positions, and fire to end poke entry.