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Author Topic: Sub hunter conversion (Read 26191 times)

Offline markerror

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Re: Sub hunter conversion
« Reply #15 on: 2011.May.01. 15:53:06 »
Hello,

Well, in my last message, i have forgotten to answer you :-). I think the second test is better.

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #16 on: 2011.May.02. 19:46:00 »
Now I should remember which is the second :D If I do not find out, I will check it again :)

Offline markerror

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Re: Sub hunter conversion
« Reply #17 on: 2011.May.04. 13:05:23 »
Hi,

I think the versionb.128s sounds better :-). Not perfect, but nicer than the first snapshot.

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #18 on: 2011.May.07. 21:39:50 »
Hi,

I think the versionb.128s sounds better :-). Not perfect, but nicer than the first snapshot.

Hervé
thank you for your help :)
It is another test version :)

This version works in the following way: if noise value of AY register 6 is 01 then it plays 30kHz noise on enterprise noise channel, if AY reg 6>01 then stops channel 3 and plays polynomial distortion with value AY reg 6 x 4 on it (it is similar to sound of noise channel), only channel 0 and 1 plays noise with >01 value, and if noise value <=1 then channel 3 is restored.
Is this version good, or I should involve noise channel for all noise values?

Offline markerror

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Re: Sub hunter conversion
« Reply #19 on: 2011.May.07. 22:01:35 »
Hi Gecco,

Some tunes are good to me now (tunes 1 and 9). Other sound a little strange but I think modifying a little bit the instruments that might be ok too. I will make some more updates on the music files.

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #20 on: 2011.May.07. 22:33:30 »
Hi Gecco,

Some tunes are good to me now (tunes 1 and 9). Other sound a little strange but I think modifying a little bit the instruments that might be ok too. I will make some more updates on the music files.

Hervé
I modified littlebit the tunes :D Noises were inserted back to the instruments, and in one instrument it was decreased from 3 to 1 (original was 130000, new 110000)
I will create a version, which uses noise channel :)

Offline geco

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Re: Sub hunter conversion
« Reply #21 on: 2011.May.07. 23:33:42 »
And here are some other version with noise generator only :D
1/2 vol : same or half volume level of the channel where noise is played on CPC
00/30 dis: distortion used or not
2/4 ay6: value of AY register 6 is multiplied by 2 or 4

Offline markerror

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Re: Sub hunter conversion
« Reply #22 on: 2011.May.11. 23:18:34 »
Hello,

Sorry for the delay :-(. I have updated a little bit the music, thinking it would fit better the noise effect. I have shorten some "drums" and their volume is a little bit lower. I hope with that changes the tunes should be now good.

I have listened your tests with only noise effect, that's a little bit hard to choose. But, I think I prefer this one : v2vol30dis4ay6.ep128s

Time to go to bed...

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #23 on: 2011.May.12. 08:45:39 »
Hello,

Sorry for the delay :-(. I have updated a little bit the music, thinking it would fit better the noise effect. I have shorten some "drums" and their volume is a little bit lower. I hope with that changes the tunes should be now good.

I have listened your tests with only noise effect, that's a little bit hard to choose. But, I think I prefer this one : v2vol30dis4ay6.ep128s

Time to go to bed...

Hervé

No problem, thank you very much for your work :)
I had the same problem when I listened them v1vol*.ep128s were not so good, but v2vol*.ep128s was much better, and I could not choose either :)
I hope I can create a test version today, if not then it will be ready on the weekend.

Offline geco

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Re: Sub hunter conversion
« Reply #24 on: 2011.May.13. 08:45:53 »
Here are 2 test versions from the newest musuc version :)

Offline markerror

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Re: Sub hunter conversion
« Reply #25 on: 2011.May.20. 22:23:27 »
Here are 2 test versions from the newest musuc version :)


Hello Gecco,

I am on holidays, so I will not update the music before next week. That's now close to be perfect, but I
think there is still works for me on one or two tunes. Sorry for this delay :-(.

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #26 on: 2011.May.21. 12:22:08 »
Hello Gecco,

I am on holidays, so I will not update the music before next week. That's now close to be perfect, but I
think there is still works for me on one or two tunes. Sorry for this delay :-(.

Hervé
Bonjour Hervé

No problem, I am waiting for next update :)
Have a nice holiday:)

Offline markerror

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Re: Sub hunter conversion
« Reply #27 on: 2011.May.24. 11:06:46 »
Hello Gecco,

I have update the Starkos files. In fact, I have only made little changes on WON.SKS (new drum), it might be ok now. About your last tests, I prefer the sounds of 2ay6.

Now, back to holidays :-).

Yours.

Hervé

Offline geco

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Re: Sub hunter conversion
« Reply #28 on: 2011.May.26. 19:34:48 »
Sub_hunter V5 in easter egg :)

Offline szipucsu

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Re: Sub hunter conversion
« Reply #29 on: 2011.May.26. 20:53:01 »
Sub_hunter V5 in easter egg :)
Awesome!
100 SOUND SOURCE 3,STYLE 16,LEFT 16,RIGHT 64,SYNC 2
110 SOUND SOURCE 2,STYLE 128,PITCH 25.2,SYNC 2
120 SOUND PITCH 25,SYNC 2
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