Interesting thing I noticed, if you look at the attachment, you can see, that the object (A) has its own attribute (red/black, and white/black). The player ist probably black-white (B).
If the player catches the object (which means it dissappears from the location) and the player approaches the location of the object (C), it changes the player color attribute at the raster. Which means the bitmap of the object dissapeared, but the attribute of the raster stays.
If you look closely, the "head" of the object is read, and the bottom part is white. Probably this two part is in different raster.
I think this is a minor bug on that particular system, what I was watching on youtube. (
https://www.youtube.com/watch?v=S4f-76FD6zc)