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Author Topic: Gamebase Enterprise - Betatest ! (Read 28840 times)

Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #15 on: 2011.January.26. 20:29:28 »
It is working well :)
Is it possible starting EP128emu with -no opengl parameter? (it works much better at least on my computer :D )
Have you tried this ?
Add_CLP(-no-opengl -cfg 8_Run_all_other_files.cfg)
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Offline geco

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Re: Gamebase Enterprise - Betatest !
« Reply #16 on: 2011.January.26. 20:41:11 »
No, I have not tried  :oops:, but now I inserted it, cool :D
I found 2 things
It seems Nanako in CJMC contains a corrupted file in Gamebase ZIP archive (NCJMC.COM did not start, after I copied from my ncjmc zip this file to gamebase, everything was correct)
Wizard of Wor in Gamebase is an older version, it does not contains cheat, and control option.
Here is the latest versin of Wizard of Wor

Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #17 on: 2011.January.26. 20:58:11 »
No, I have not tried  :oops:, but now I inserted it, cool :D
I found 2 things
It seems Nanako in CJMC contains a corrupted file in Gamebase ZIP archive (NCJMC.COM did not start, after I copied from my ncjmc zip this file to gamebase, everything was correct)
hmm...Strange....for me, the Game/zip works without problems

Quote
Wizard of Wor in Gamebase is an older version, it does not contains cheat, and control option.
Here is the latest versin of Wizard of Wor
Thank You, i'll add this to the GB  ;-)

btw.
Do you also have still the "X-MAS-Smilies" visible in the Forum ? :roll:
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Offline IstvanV

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Re: Gamebase Enterprise - Betatest !
« Reply #18 on: 2011.January.26. 22:57:52 »
I think this is because my Script works only with an older ep128emu version...... :oops: (the ep128emu-2.0.9-1-i686.exe)

We have found out ,for the newest version (ep128emu-2.0.9.1-pentium3.exe) you :
1. have to put the cfg's into the ROOT DIR of the ep128emu
2. rename i.e. memory.rom.00.file   "D:/GameBase/Enterprise/Emulator/ep128emu/roms/exos21.rom" into
    memory.rom.00.file   "roms\\exos21.rom"

I do not recall making any changes related to configuration files. Is it sure that the newer emulator version is making the difference ?

Offline IstvanV

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Re: Gamebase Enterprise - Betatest !
« Reply #19 on: 2011.January.26. 23:12:35 »
Wizard of Wor in Gamebase is an older version, it does not contains cheat, and control option.
Here is the latest versin of Wizard of Wor

I had a quick look and found that Pinball Power is also an old version :oops: It had a problem that caused the game to crash on real machines (but not emulators) after a few seconds because of a Z80 bug. The fixed version should be available on ep128.hu. Two versions of "Total Eclipse (CPC)" are included, but neither seems to be the most recent one.  I did not check other games yet, so I am not sure if there are any other old versions.
Some games have walkthrough demos that are not included, for example "Rick Dangerous 2" (levels 1-2 and 3-4 here). Some demos have also been posted here.

Offline geco

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Re: Gamebase Enterprise - Betatest !
« Reply #20 on: 2011.January.27. 08:48:11 »
hmm...Strange....for me, the Game/zip works without problems
May be this error occured only in my zip package :D
btw.
Do you also have still the "X-MAS-Smilies" visible in the Forum ? :roll:
Yes

Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #21 on: 2011.January.27. 10:10:55 »
I do not recall making any changes related to configuration files.
It is  just my "special-cfg's".... :roll:
Quote
Is it sure that the newer emulator version is making the difference ?
For me, yes !
When using the "ep128emu-2.0.9-1-i686.exe" , my old "cfg's" works in the path : E:/GameBase/Enterprise/Emulator/ep128emu/config-gb/8_Run_all_other_files.cfg
When using the "ep128emu-2.0.9.1-pentium3.exe" it only works when putting the "special-cfg's" in the ROOT DIR , and editing the lines as written....
Of course, i don't know why.........test it yourself  :)

This commandline in the GB GEMUS-Script works with the "ep128emu-2.0.9-1-i686.exe"
Add_CLP(-cfg %emupath%\config-gb\8_Run_all_other_files.cfg)

and this with the "ep128emu-2.0.9.1-pentium3.exe"
Add_CLP(-cfg 8_Run_all_other_files.cfg)
Quote
I had a quick look and found that Pinball Power is also an old version.....
......Two versions of "Total Eclipse (CPC)" are included, but neither seems to be the most recent one.
Thank You, I think it is absolutly possible that there are also other Games, that aren't the latest Dump.
If you find them, please give me a link to the "finished dump" , and i'll add it to the GB.


Quote
Some games have walkthrough demos that are not included, for example "Rick Dangerous 2"
You're right. Adding walkthroughs into the Gamebase isn't finished. I only added a few, yet  ;-)

« Last Edit: 2011.January.27. 10:22:24 by Vicman »
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Offline IstvanV

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Re: Gamebase Enterprise - Betatest !
« Reply #22 on: 2011.January.27. 12:15:20 »
When using the "ep128emu-2.0.9-1-i686.exe" , my old "cfg's" works in the path : E:/GameBase/Enterprise/Emulator/ep128emu/config-gb/8_Run_all_other_files.cfg
When using the "ep128emu-2.0.9.1-pentium3.exe" it only works when putting the "special-cfg's" in the ROOT DIR , and editing the lines as written....
Of course, i don't know why.........test it yourself  :)

I did not test it yet, and do not use Gamebase, but the two versions should be identical as far as configuration files and command line options are concerned, I did not make any changes to the source code that would have an effect on these. If it is really the different version that causes the problem, then it may be because of a compiler (GCC) bug, which means the emulator package would need to be rebuilt and replaced. :evil:
However, is it possible that you have the two versions installed differently, and that is why the .cfg files only work with 2.0.9 ?
What happens if you install 2.0.9.1, make a backup copy of ep128emu.exe, then uninstall 2.0.9.1, install 2.0.9, test it, then replace the 2.0.9 ep128emu.exe file with the saved 2.0.9.1 one ? Do the .cfg files still work only with the 2.0.9 executable, but not 2.0.9.1 ? If there is no difference in this case, try also uninstalling all ep128emu versions, then installing 2.0.9 (with "OK" to the "Reinstall configuration files ?" dialog), testing it, uninstalling, and then installing 2.0.9.1 to the exact same directory (again reinstalling the configuration files), and test it the exact same way as 2.0.9.
« Last Edit: 2011.January.27. 12:20:37 by IstvanV »

Offline szipucsu

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Re: Gamebase Enterprise - Betatest !
« Reply #23 on: 2011.January.27. 17:33:11 »
Do you also have still the "X-MAS-Smilies" visible in the Forum ? :roll:

Christmas is over but it is cold, the caps are needed. :D
Die Weihnachten sind vorbei, aber es ist kalt, wir brauchen noch die Kappen. :D
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Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #24 on: 2011.January.27. 18:13:22 »
Christmas is over but it is cold, the caps are needed. :D
Die Weihnachten sind vorbei, aber es ist kalt, wir brauchen noch die Kappen. :D
Bein uns ist es auch noch "saukalt" (= umgangssprachlich für sehr kalt / extrem kalt ) , von daher sind die Weihnachtskappen in ordnung  :mrgreen:
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Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #25 on: 2011.January.27. 18:40:30 »
However, is it possible that you have the two versions installed differently, and that is why the .cfg files only work with 2.0.9 ?
 
:oops: :oops: :oops:
ähhmmm....it seems....that was the problem....the first times when creating the GameBase EP, the Emu-Folder was E:\GameBase\Enterprise\Emulator\ep128emu\
At last (with a newer emu-release) the installing folder was E:\GameBase\Enterprise\Emulator\ep128emu2\


However...i've just make the test's you've written two times !  :

Quote
What happens if you install 2.0.9.1, make a backup copy of ep128emu.exe, then uninstall 2.0.9.1, install 2.0.9, test it, then replace the 2.0.9 ep128emu.exe file with the saved 2.0.9.1 one ? Do the .cfg files still work only with the 2.0.9 executable, but not 2.0.9.1 ?
Answer : there is no difference, all is fine.

Quote
try also uninstalling all ep128emu versions, then installing 2.0.9 (with "OK" to the "Reinstall configuration files ?" dialog), testing it, uninstalling, and then installing 2.0.9.1 to the exact same directory (again reinstalling the configuration files), and test it the exact same way as 2.0.9.
Answer : same here, all works well, now  :ds_icon_cheesygrin:


So, the error was because my really first ep128emu installation-folder was diff. to the other ? !......  =  no compiler bug....(lucky you  :ds_icon_cheesygrin: )


but what is the meaning now, for my "special-cfg's" ?
should i use this : memory.rom.00.file   "E:/GameBase/Enterprise/Emulator/ep128emu/roms/exos21.rom"   ?
or the edited : memory.rom.00.file   "roms\\exos21.rom"  ?   (it could be easier for the GameBase / GEMUS-SCRIPT, if there is no paths in the lines..... :oops: )

or maybe it doesn't matter, 'cause both works with the GameBase ?  :???:     

however, the complete GEMUS-Script will just be rewritten by ".mad." (GB-Forum-Member).....let's see , what we have, when it's done  :cool:                        
   
« Last Edit: 2011.January.27. 18:49:39 by Vicman »
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Offline IstvanV

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Re: Gamebase Enterprise - Betatest !
« Reply #26 on: 2011.January.27. 19:53:33 »
Add_CLP(-cfg 8_Run_all_other_files.cfg)Thank You, I think it is absolutly possible that there are also other Games, that aren't the latest Dump.
If you find them, please give me a link to the "finished dump" , and i'll add it to the GB.

The latest version of a game is usually available at ep128.hu. I will check if there are more games (at least those that I converted) in the Gamebase package that are not the most recent version.

but what is the meaning now, for my "special-cfg's" ?
should i use this : memory.rom.00.file   "E:/GameBase/Enterprise/Emulator/ep128emu/roms/exos21.rom"   ?
or the edited : memory.rom.00.file   "roms\\exos21.rom"  ?   (it could be easier for the GameBase / GEMUS-SCRIPT, if there is no paths in the lines..... :oops: )

The latter should work if the emulator is started with the working directory (I mean the operating system current working directory, not the fileio.workingDirectory that can be set with Alt+F) set to where ep128emu.exe is. If the relative path works, then that is obviously how Gamebase runs the emulator. The only possible problem is if the CWD is changed while the emulator is running, and then the relative path is used again (e.g. pressing Shift+F11 to reset the machine configuration). The emulator itself is never directly changing it, but it may be possible that the GUI file dialogs do; however, it seems from the Fl_Native_File_Chooser source code that it is saved and restored by the dialogs. In any case, it is probably OK for simply running a game.

Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #27 on: 2011.January.27. 20:15:30 »
The latest version of a game is usually available at ep128.hu. I will check if there are more games (at least those that I converted) in the Gamebase package that are not the most recent version.
98 % off all my dumps are from ep128.hu  ;-) . So, i think the most files should be o.k. (exept some new release from CPC, maybe....)

Quote
The latter should work if the emulator is started with the working directory (I mean the operating system current working directory, not the fileio.workingDirectory that can be set with Alt+F) set to where ep128emu.exe is. If the relative path works, then that is obviously how Gamebase runs the emulator. The only possible problem is if the CWD is changed while the emulator is running, and then the relative path is used again (e.g. pressing Shift+F11 to reset the machine configuration). The emulator itself is never directly changing it, but it may be possible that the GUI file dialogs do; however, it seems from the Fl_Native_File_Chooser source code that it is saved and restored by the dialogs. In any case, it is probably OK for simply running a game.
O.K. , Thank You. So,  it is our choice, how to manage it  ;-)
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Offline szipucsu

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Re: Gamebase Enterprise - Betatest !
« Reply #28 on: 2011.January.27. 20:40:03 »
(lucky you  :ds_icon_cheesygrin: )

This :ds_icon_cheesygrin: smiley will catch a cold without a cap. :D
If the caps remained on the smileys even until June, one could say it is CAPS LOCK  :lol:
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110 SOUND PITCH 25,SYNC 1
120 ! Videos

Offline Vicman

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Re: Gamebase Enterprise - Betatest !
« Reply #29 on: 2011.January.27. 20:48:20 »
This :ds_icon_cheesygrin: smiley will catch a cold without a cap. :D
If the caps remained on the smileys even until June, one could say it is CAPS LOCK  :lol:

:smt005 Nicht schlecht, deine "Wortspielerei"  :smt023
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