Nice sizecoding effect!
I looked a bit in this source (and your other 256 byte intro) and found some really neat stuff for setting up the LPT!
I guess 0xBFF4 points to an address where the system LPT can be found, and then 0x1c0 bytes into that you get the whole, X lines of lower border, sync stuff, Y lines of upper border, right?
I think I'll need to steal that for some stuff I am working on!