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Author Topic: Q&A (Read 56388 times)

Online geco

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Re: Q&A
« Reply #150 on: 2016.April.26. 10:25:50 »
As I see, there are samples in RAW data, and separately the code of the player, so 2 possibilities are available :)
If you have the samples, I can help to make one solution.

Offline endi

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Re: Q&A
« Reply #151 on: 2016.April.26. 10:34:28 »
if you want basic/exos (sound:) sfx, you must wait for my new sfx creator tool :)
Vigyázat! Szektás vagyok! :)

Online geco

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Re: Q&A
« Reply #152 on: 2016.May.17. 09:02:51 »
Today we closed the possibility of entering a program, now we should start the voting.
First question: How many category should we keep, because we have only one entry in Wild category, should we close Wild, and keep 2 categories (conversion, EP program), or we should change Wild to Basic, and move Flora to EP program (EP program, Conversion, Basic)?
How should we organize the voting, all program should be scored between 1-10 points, or only the 1st, or the first three should be chosen?
If you wish to increase the fund of prize, you can do it (even for a special category), SSR86 is the owner :)

Offline ssr86

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Re: Q&A
« Reply #153 on: 2016.May.17. 09:37:01 »
hmmm... I think we should close the wild and instead do basic. As for the voting, we should be able to score each entry from 1-10. Then we compare the average score for each entry. At least that was the first idea...

Online geco

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Re: Q&A
« Reply #154 on: 2016.May.17. 19:56:16 »
Voting can be done here, the format can be changed, I hope it will go to a better visible place, in this moment I could create it there.

Offline ssr86

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Re: Q&A
« Reply #155 on: 2016.November.16. 14:32:42 »
Anyone fancy for another try?
Rules more or less the same (although looking back at the first edition there need to be some minor changes made), however if there wouldn't be any objections I'd like to limit the original categories to productions with blocky graphic modes (like 160x128 with 2x2 pixels, 80x64 4x4pixels or similar) because I think that there's a lot of potential in these graphic modes (I know I'm being quite egoistic here).

Offline endi

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Re: Q&A
« Reply #156 on: 2016.November.16. 14:47:10 »
Anyone fancy for another try?
Rules more or less the same (although looking back at the first edition there need to be some minor changes made), however if there wouldn't be any objections I'd like to limit the original categories to productions with blocky graphic modes (like 160x128 with 2x2 pixels, 80x64 4x4pixels or similar) because I think that there's a lot of potential in these graphic modes (I know I'm being quite egoistic here).

or GraCha graphics-character modes? :)
Vigyázat! Szektás vagyok! :)

Offline ssr86

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Re: Q&A
« Reply #157 on: 2016.November.16. 15:10:18 »
as long as you repeat the screen lines so the pixels will appear square ;)
The 2x4-color char mode is very good for the blocky modes imo. Maybe the lpt is twice the size as you can't use vres but you get a boost in background draw time and you can do a lot of char-based animation. You still can do sprites but you need to sacrifice some characters from the set... etc...

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Re: Q&A
« Reply #158 on: 2016.November.16. 17:09:17 »
From my side we can start the 2nd attempt :)

Offline gflorez

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Re: Q&A
« Reply #159 on: 2016.November.16. 18:10:36 »
Think on mouse control when creating a game...

Online geco

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Re: Q&A
« Reply #160 on: 2016.November.17. 08:34:54 »
Or we can make a separate category for blocky games.
Should we set start date to 1st of december and end date to 16 of may?
If these are clarified, I will start to promote it on Pouet, CPC and Speccy forum.

Offline Zozosoft

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Re: Q&A
« Reply #161 on: 2016.November.17. 08:45:49 »
Or we can make a separate category for blocky games.
Better idea. I don't want to close out anything new :-)

Offline ssr86

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Re: Q&A
« Reply #162 on: 2016.November.17. 10:17:07 »
I think that the first edition showed that there's no sense in having more categories. I'd even considered having no categories and have more awarded places based on funds.
Let's abandon the "blocky" restriction - that was just an idea to somewhat promote these modes (inspired by looking at so many beautiful pico8 and gameboyjam games).
However I will consider awarding a small private bonus to the blocky productions I like ;P.

Should we set start date to 1st of december and end date to 16 of may?
If these are clarified, I will start to promote it on Pouet, CPC and Speccy forum.
Yeah, these dates are ok. To tell you the truth I was really disappointed and down about the lack of real interest from the outside so I don't really believe that this time it will be different but maybe Shadow's demo changed something...
« Last Edit: 2016.November.17. 10:36:34 by ssr86 »

Offline endi

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Re: Q&A
« Reply #163 on: 2016.November.17. 10:29:49 »
"gracha" mode is good for some extra things:
-fast scroll (but with character step of course)
-multi layer scroll (parallax)
-fast change of graphics tiles on full screen
-using big sprites

there are many spectrum games with virtual character mode, with scroll and bit characters. so this is possible in this gracha mode, but with 10x speed!
Vigyázat! Szektás vagyok! :)

Online geco

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Re: Q&A
« Reply #164 on: 2016.November.17. 10:30:35 »
I think that the first edition showed that there's no sense in having more categories. I'd even considered having no categories and have more awarded places based on funds.
Let's abandon the "blocky" restriction - that was just an idea to somewhat promote these modes (inspired by looking at so many beautiful pico8 and gameboyjam games).
However I will consider awarding a small bonus to the blocky productions, I like ;P.
One category also a good idea, and we can set special prices for blocky games, ex best 3 blocky game get additional award.
Yeah, these dates are ok. To tell you the truth I was really disappointed and down about the lack of real interest from the outside so I don't really believe that this time it will be different but maybe Shadow's demo changed something...
I was also disappointed, but now i do not have big expectation :D , so i will be happy if anybody joins from outside.
I do not think that Shadow's great demo made changes in interest, but I hope he will join :)