Enterprise Forever
:UK => Enterprise DevCompo => Enterprise DevCompo #1 => Topic started by: g0blinish on 2015.December.24. 06:53:57
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According date, I made game at 1996(Goblin Graphics, 1996,Filler).
Music changed(cannot decompile obfuscated original tune)
controls are: arrow left/right, Enter - choose color, O/p, space.
A goal is grab more cells. Beware, AI is very greedy xD
Merry Christmas!
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Wow! :smt038
Nice colors, and great music!
Player 2 using which control?
Is possible add STOP key (return to menu)?
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player 2 has joystick control.
I planned key "abort game", will implement later.
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i love this.
the color/bw option is cool, i like the bw graphics too (and it is playable as the color).
maybe you can implement key delay option, because the tile selecting is a bit annoying without it.
and maybe changeable level size?
(and this is a very good game idea)
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I've just realized, that game is exist!
very good idea!
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A really fun little puzzle game to play.
Wish I had another human player to play against...maybe then I could win at least once ;P
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Povi! How you win it? With some cheat? :-)
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Not so hard. 3rd play i could win it also, just you should manage to go to the opponent side as fast as you can. :-)
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Yes, not so hard, but to win, you must have luck with the random pattern, because I assume, the ep128 always find the best solution :-)
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As I mentioned, game has a "greedy" algorithm.
So, goal to win is:grab cells with different color and catch game field approx. 50/50. In this case all you have is choose colors. Of cource result of game depends from random.
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https://youtu.be/rWjYW-KRo4U
During recording gameplay video, my girlfriend looked at the screen and said: "Looks like the tiles in our bathroom!" :)
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:lol:
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Game looks like loadable/playable on EP64, but screen has attribute error.
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