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Author Topic: Conversion: Pacman (Read 6447 times)

Offline geco

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Conversion: Pacman
« on: 2016.May.14. 20:18:03 »
Conversion of CPC version of Pacman. The program is EXOS compatible, needs at least a 128Kb machine, it recognize Turbo machine, and set sound frequency based on CPU frequency.
Original version made by Simon Owen to SAM Coupé, SyX converted to CPC I used the CPC version, thanks both of them for this great work.

Game controls:
Int/Ext joystick
Insert coin:Alt, fire, 3 ,4
1: start 1 player game
2: start 2 player game
Enter,Tab: enter to menu

Menu Controls:
Esc: exit without saving modifications
Tab: exit with saving modifications
SHIFT+left/right: align screen position

Pacman Loading
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Pacman Loaded
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Ingame
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« Last Edit: 2016.May.14. 23:37:13 by geco »

Offline gflorez

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Re: Conversion: Pacman
« Reply #1 on: 2016.May.14. 21:16:14 »
Wonderful conversion, just like the arcade machine. Even the sound is the same, but better, in stereo...

I have tested it on the two emulators and on the real machine, and in all it hangs when trying to save(Tab).

May be it looks for a file?

Offline geco

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Re: Conversion: Pacman
« Reply #2 on: 2016.May.14. 21:26:03 »
Wonderful conversion, just like the arcade machine. Even the sound is the same, but better, in stereo...

I have tested it on the two emulators and on the real machine, and in all it hangs when trying to save(Tab).

May be it looks for a file?
No, it does not use files, I checked LPT segment remained at Page1, I will correct it. Thank you very much for the finding :) , I checked it, but yesterday, and since then I made some modification :D

Offline geco

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Re: Conversion: Pacman
« Reply #3 on: 2016.May.14. 23:38:36 »
Menu problem corrected, and I found a mistake level could not be updated, it is corrected also.
Link below updated, latest version can be downloaded

Offline ssr86

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Re: Conversion: Pacman
« Reply #4 on: 2016.May.19. 20:42:19 »
I think that the pacman's animation when he moves up or left is somewhat jerky/broken (dwon and right are smooth). Although I've never played the original version.

Offline SlashNet

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Re: Conversion: Pacman
« Reply #5 on: 2016.November.26. 15:44:25 »