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Author Topic: Settings for Level 9 Adventures in EP128Emu (Read 7636 times)

Offline Vicman

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Settings for Level 9 Adventures in EP128Emu
« on: 2009.September.28. 21:14:30 »
Hi,
I've tried to run some Level 9 Adventures with the Emu EP128 (for example Adventure Quest)
But on the loading-screen, the game gived up / hangs....
Do I need an other config than  "EP_128k_EXDOS_FileIO.cfg" ?
All other dumps works with this Config. Exept all Level 9 Adventure Games.....

Than i've tried it with the Emu EP32 by using the "original EP128 with tape.cfg" .
All works fine here !

Any idea here ?


And a 2. Question :
What's the trick to starting *.BAS - Files , wich are on a Disk-Image ?
I've mostly no Problems to run a *.com - File that's on a Disk-Image, but *.Bas - Files seems to need some extra command ?
(I've used the Disk-Images, that are downloadable here on your Site)
Emulator = EP128Emu , Config. = EP_128k_EXDOS.cfg

What's my mistake here ?  :ds_icon_cheesygrin:



Best Multi-Frontends ;-)  emu Control Center and GameBase

Offline IstvanV

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #1 on: 2009.September.28. 22:36:00 »
Than i've tried it with the Emu EP32 by using the "original EP128 with tape.cfg" .
All works fine here !

The equivalent configuration of ep128emu is EP_128k_Tape_FileIO.cfg.

Quote
And a 2. Question :
What's the trick to starting *.BAS - Files , wich are on a Disk-Image ?
I've mostly no Problems to run a *.com - File that's on a Disk-Image, but *.Bas - Files seems to need some extra command ?

.bas files can only be loaded with the LOAD "FILENAME" command of IS-BASIC, and not with the :LOAD FILENAME EXDOS command.

Offline Vicman

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #2 on: 2009.September.29. 16:14:34 »
Thanks, IstvanV   :smt023

btw.
I haved to select the 'EP_128k_Tape_FileIO.cfg'  from the uk-Config-Folder.
The same config. of the hun-Folder does not matched. Think that's normal !?....
Best Multi-Frontends ;-)  emu Control Center and GameBase

Offline Zozosoft

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #3 on: 2009.September.29. 16:23:34 »
Some programs run only UK machines. (The language extensions allocate some memory in the IS-BASIC area, because this some variables and the BASIC program moved to different locations. If the program use direct addressing, not run on different machines. Typicaly these are the early programs which have a mixed BASIC-machine code loaders.)

Offline Vicman

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #4 on: 2009.September.29. 18:53:53 »
Understand, Thank you  ;-)

btw.
Some of the Game-Dumps are Converted by ZOZOSOFT....that's you ! , right ?  :roll:
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Offline Zozosoft

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #5 on: 2009.September.29. 20:54:55 »
Some of the Game-Dumps are Converted by ZOZOSOFT....that's you ! , right ?  :roll:
Yes! :ds_icon_cheesygrin:
Because the most of the Enterprise programs are unofficial conversions from other machines, I think great idea to create metadata field for the "who converted it for Enterprise".

My Spectrum conversions:
Alien Highway (Highway Encounter 2)
Bluemax
Bomberman
Bumpy
Cannonball
Chickin Chase
Equinox
Frog Shooter
Itasundorious
Laser Squad
Leaderboard Tournament
Psytron
Rebelstar 1,2
The Train
Vegetable Crash
World Class Leaderboard

Some more in progress :-)

Offline Vicman

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #6 on: 2009.September.29. 21:40:09 »
Quote from: Zozosoft
Yes! :ds_icon_cheesygrin:
 I think great idea to create metadata field for the "who converted it for Enterprise".

That's what i'll do in the eCC Metadata's  :mrgreen:
I put this datas in the "Info-Field" of the Metadatas from eCC !
Maybe you can ask around in the Hungarian Forum, who has converted wich Game.....
Sometimes you can see this info in the Titelscreen, but not allways....
So, i have than a complete list of the Converters, and can add them in eCC  ;-)

btw.
Great work !

Best Multi-Frontends ;-)  emu Control Center and GameBase

Offline Vicman

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #7 on: 2009.October.02. 16:57:39 »
Yes! :ds_icon_cheesygrin:
Because the most of the Enterprise programs are unofficial conversions from other machines, I think great idea to create metadata field for the "who converted it for Enterprise".

My Spectrum conversions:
Alien Highway (Highway Encounter 2)
..........
I've made a Cover for this conversion.... :oops:
Do you like it ?
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Best Multi-Frontends ;-)  emu Control Center and GameBase

Offline Attus

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #8 on: 2009.October.02. 17:26:14 »
Das ist wirklich erstaunlich! :shock:

Offline Vicman

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #9 on: 2009.October.02. 18:37:02 »
Danke Attus  ;-)
Ich habe bereits 22 "Fake"-Covers erstellt, die nicht in eurer "Fake-Cover-Sammlung" vorhanden sind....

(I've already created 22 Fake-covers, that aren't in your "Fake-Cover-Collection")
Best Multi-Frontends ;-)  emu Control Center and GameBase

Offline szipucsu

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Re: Settings for Level 9 Adventures in EP128Emu
« Reply #10 on: 2009.October.02. 19:45:15 »
Your fake covers are cool!  :ds_icon_cheesygrin:
Keep on the good work!
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